Sunday, 25 October 2015

Funding the prototype for a tiny C=64 emulator

Originally shared by Christopher Gaul

Funding the prototype for a tiny C=64 emulator

Having seen StaringLizard's first project, I'm convinced this one will be pretty impressive. 

#Commodore   #Commodore64   #CrowdFunding  
http://kck.st/1RqwpIQ

Thursday, 13 August 2015

Not sure if anyone has already posted this but well, think its a cool project so lets post it again :)

Not sure if anyone has already posted this but well, think its a cool project so lets post it again :)
https://www.kickstarter.com/projects/a1200housing/new-a1200-housings-pressed-from-new-molds?ref=nav_search

PLAnkton, the best PLA replacement yet?

PLAnkton, the best PLA replacement yet?

The kind of work this community exists to promote is already happening in various corners of the Internet. One such collaborative hardware effort is the new Commodore 64 PLA replacement called PLAnkton. Created using new, modern hardware and all new VHDL code, the PLAnkton has proven to be one of the most compatible PLA replacement ever created.
It works on all tested motherboards, even the finicky 64 Reloaded board. As well, it works with such PLA fussy peripherals as the Epyx Fastload cartridge, SuperZaxxon, and others.

The PLAnkton uses a  Xilinx XC9536XL with all new PLA emulation code programmed by e5frog and was designed with assistance and testing by eslapion.

You can find more by searching it on Melon64 and other forums.

I have ordered PLAnkton myself and will post my thoughts and a review after testing it.

6510 CPU replacement and enhancement

6510 CPU replacement and enhancement

I recently came across an Apple II accelerator on eBay that looked really interesting. It's called the Zip Chip. What's cool about it is that it drops right into the Apple II's 65c02 CPU socket, then it uses some glue logic to add a CPU cache, allowing it to better take advantage of it's 4 or 8 MHz speed options.

I think a project like this should be doable on the Commodore 8bit machines. Plus, you'd end up having better than TurboMaster speeds and still having your cartridge slot free!

Imagine replacing the 6510 with an FPGA loaded with a 6510 CPU emulator core. Then add in multiple clock options and a transparent cache. Now stick it on a carrier board that drops into the existing CPU socket (think SwinSID).

Check out the Zip Chip at Wikipedia:
https://en.wikipedia.org/wiki/Apple_II_accelerators#Zip_Chip_.E2.80.93_Zip_Technologies

FPGA cores already exist. See:
http://www.6502.org/homebuilt/

Friday, 7 August 2015

REU emulation already in FPGA

REU emulation already in FPGA

It occurred to me today that the 1541 Ultimate II, which is FPGA based, already contains REU functionality. Gideon has already made the 1541 UII Open Source under the GPLv3 so this means that working REU code for an FPGA already exists.
I'm trying to find the relevant sections in the code, but I know little about VHDL so I'm flying blind.

Why we need component and reverse engineering projects

Why we need component and reverse engineering projects

H2Obsession made a great comment on the 8 bit projects post, specifically the RAM expansion REC chip replacement. That comment got me thinking about the need to expand on why this community should focus on such projects.
You see here's the thing. For the average end user that just wants to use and enjoy their Commodore 64/128 without the hassles of some of the original technology's limitations, the best option is to simply buy something like the 1541 Ultimate II. With that you have one device that replaces the slow and bulky floppy drives and their fragile and harder to get media, software expansion cartridges, the maddeningly unreliable tape drive, AND you also get simple, selectable kernel ROM replacement, and RAM Expansion Unit emulation with up to 16GB of storage!. This replaces lots of bulky, unreliable, power hungry hardware with one little black cartridge. Not only that but the original hardware is getting harder to find and more expensive to buy with more scams as people sell broken and untested hardware for increasingly outrageous sums of money.
For end users it just doesn't makes sense to start a new Commodore collection by using all original hardware.

However this does not mean that we should abandon the original hardware. As a community we also need to find ways to keep the original hardware alive and functional. Think of them as working museum pieces. Like steam trains at historical parks. 
There will always be groups of collectors willing and wanting to keep and use original hardware. However, if the means to repair that hardware doesn't exist, then often that irreplaceable hardware will be discarded instead of repaired or even sold for repair. We need to do what other communities do. Reverse engineer parts that are no longer available and create new, 100% compatible replacements. Not only will this allow original vintage systems and accessories to be repaired and returned to service, but it will allow all new products based on those parts to be designed.
Two examples immediately come to mind. 
REU clones and the Commodore 64 Reloaded board.
In both cases, new devices were designed that take advantage of modern technology and manufacturing to create devices that are not just functional equivalents of original parts, but devices that exceed the originals by offering better, more reliable, devices with better performance and/or new features that allow the devices to work better in the modern world. For example, the 64 Reloaded board replaces the now useless RF modulator with an S-Video output and a modern audio out jack. It also uses modern power supply designs to replace the original's unreliable and inefficient design.
The REU clone boards allow the use of more modern, less power hungry RAM chips with user expandable memory configurations.

What both devices have in common is that they rely on original, vintage chips. Chips which are no longer in production and are finite in supply with numbers dwindling every day. 
Without new production replacements, this kind of innovation will stop just as surely as the ability to repair original equipment will stop.

If you feel that it's important that this important part of the history of home computing be kept alive, then we as a community must work together to solve these problems. We do that by working together, sharing knowledge, supplementing each other's skills, and designing and creating new hardware based on open designs that everyone can use. Taken collectively as a community, we have the tools. We have the skills. We have the knowledge. We just need the motivation to actually do it.

Wednesday, 5 August 2015

REU reverse engineering collaboration project

REU reverse engineering collaboration project

I'm going to start listing resources for this project here.
Please chip in if you have info or interest in working on this project.

http://www.baltissen.org/newhtm/e_reu.htm
http://www.zimmers.net/anonftp/pub/cbm/documents/chipdata/programming.reu
http://www.zimmers.net/anonftp/pub/cbm/documents/projects/memory/c64/rec.vhdl
http://digitalaudioconcepts.com/vanessa/hobbies/projects.html
https://groups.google.com/forum/#!topic/comp.sys.cbm/ccTSA7nGlGc
https://groups.google.com/forum/#!msg/comp.sys.cbm/ccTSA7nGlGc/_QMvbGTm4qMJ
https://groups.google.com/forum/#!msg/comp.sys.cbm/Od7CWTOC818/2RE_UYPVexYJ
http://ftp.giga.or.at/pub/c64/library/reu_programming.html
http://ftp.giga.or.at/pub/c64/library/reu_registers.html

Everyone needs to read this document!
Maybe an REU clone isn't the answer. Do we need a new device instead?
- December 1988: Vol 9, Issue 2 Transactor.
Title: Care and Feeding of the C256
Location: http://s000.tinyupload.com/index.php?file_id=11844798675652417861

Please don't hack apart your Amiga case to fit a Gotek!

Please don't hack apart your Amiga case to fit a Gotek!

I've seen some really horrible things done to Amiga cases in order to fit a Gotek floppy emulator inside them. Please don't do that. There are other options to install a Gotek without trashing your Amiga's case.

Just one example I found with a quick Google is KMTech. They have not only an internal Gotek solution that requires no case cutting, but they also have an external Gotek as DF1: adapter. 
Check out their site.

Note that I have no affiliation with KMTech and in fact I have never purchased anything from them. They were just the first solution I found with a Google search. I just gave them as an example that there are options other than destroying vintage equipment.

See also: https://youtu.be/zDLll92uxS0
http://kevmeister.wix.com/kmtech

8 bit Collaboration Project Recommendations

8 bit Collaboration Project Recommendations

This is a list of projects that would benefit the Commodore 8 bit community. I'm hoping someone will take on each project and start a thread here to guide the project.

-   MOS 8726 REC reverse engineering and replacement (FPGA?)
    The 8726 is the chip used in the Commodore REU's and is necessary for REU compatibility. Considering the 1541 UII has REU emulation, maybe Gideon can supply some assistance.

- PLA documentation.
 There are several working PLA replacements out there, we just need to get the specs and files organized.

- VIC reverse engineering and emulation.
   The various VIC chips are a must have component of any Commodore emulation, hardware or software. There have been several hardware projects that have working VIC emulation so there are people that can contribute to documenting the VIC hardware for reverse engineering projects. An FPGA type replacement on a DIP carrier would be a killer project.

- SID emulation and documentation.
   There has already been some progress in this regard with the SwinSID and other projects but a more detailed reverse engineering and documentation needs to be done before a 100% accurate emulation can be achieved. This is also, IMO, a priority project since SID's are irreplaceable and are often ripped from working C-64's just to power other music projects. A 100% accurate SID replacement could stop the destruction of otherwise good C=64's.

+---------------------------------------------------------+
  Projects that don't just duplicate,
  but also enhance, original hw
+==============================+

- Universal RF modulator replacement.
   No one needs the Commodore 64's RF modulator any more. There are no more TV's being manufactured with analog RF input support and there are much better ways to get video/audio output to modern displays. There are already working circuits to replace the RF modulator, but there is not a board that can be used in all C=64 motherboard revisions. We need a board that can be used with any  board revision with a simple jumper setting and that has output headers for S-Video and composite so that users can make their own output choices.
 This project should be easy to complete and might be a nice one for this community to start with. 

- 6510 CPU replacement, enhancements
  I know a LOT of people would like to see a SuperCPU, Turbomaster type project.

Sunday, 2 August 2015

If anyone can locate a JiffyDOS ROM for an enhancer 2000, it would make my day.

Thursday, 23 July 2015

It was thirty years ago today.

It was thirty years ago today... Happy Birthday, Amiga! This article is in German, but it has a lot of great photos and videos - and if you run it through Google Translate, it's quite readable in English. My Amiga 2000 will be 25 years old this November...
http://www.heise.de/newsticker/meldung/30-Jahre-Amiga-Wir-gratulieren-2752244.html

Wednesday, 22 July 2015

When is the best time for Hangouts for this community?

When is the best time for Hangouts for this community?

In order for this community to work as it's meant to, to foster innovation and collaboration, we must hold regular Hangouts.

What time of the day and week will, in general, be the best time to allow you to attend regularly?

If other, please explain in comments.

PLEASE NOTE - ALL POLL OPTIONS ARE BASED ON GMT-5!!
Please adjust to your local time accordingly.

Friday, 17 July 2015

Been with a C64 from the beginning. As a kid all I wanted to do was be a games programmer like my heroes, but never...

Been with a C64 from the beginning.  As a kid all I wanted to do was be a games programmer like my heroes, but never really had the patience for it.
I left school and joined the real world and the C64 took a bit of a back seat for a while. Trained as an applications programmer in Pascal and COBOL which is pointless now as they are very rarely used today.
So at a ripe old age of 42 I have decided to go back to the beginning and teach myself assembly, by trying to produce a text adventure game.

I would love to one day host a gathering of like minded persons with a love of retro computing / gaming so we could sit down play some games, chat, swap ideas and pilfer knowledge from one another.  All in the name of advancing the scene and keeping it from going the way of the Dodo.

Sunday, 12 July 2015

Another cool and innovative Amiga project.

Another cool and innovative Amiga project.
http://www.armigaproject.com/

Printer Options for Commodore users

Printer Options for Commodore users

If you are working with real Commodore hardware and need to print, printer options can be pretty limited. One option that you might have missed is the Brother HL-5440D Laser.
Aside from being a nice little printer for general use anyway, the Brother has the two things a Commodore user needs. A parallel port and Epson FX emulation. With the simple addition of a Xetec SuperGraphix or similar interface, the Brother can be used with most Commodore 8 bit computers. It's other emulation modes mean that it works great with Amiga's too. And of course it already works great with your PC, Mac, or Linux box so it's a win all the way around for multi-platform hackers.
Brother makes solid printers that I've used in tough Enterprise and Industrial environments with excellent results and I have no problem recommending them to this community too.

So if you're a dedicated Commodore hacker that needs to print those code listings or ROM dumps from your Commodore and your PC, this is the printer to check out.
http://www.brother-usa.com/Printer/ModelDetail/1/HL5440D/Overview

Our first member challenge.

Our first member challenge.
Each member try and personally invite at least one new person to the community.
 But let's make this a targeted invitation. Not just Commodore users or fans, but people that are doing, or wanting to do, the kind of things this community was made for. People that will both benefit from and contribute to collaborative projects that will move the hobby forward by solving existing roadblocks to progress. Whether those roadblocks are technical or a matter of lack of information or similar information based solutions.

I don't want to flood the community with ads, but I've always loved this one for the C128 and I remembered it when I...


I don't want to flood the community with ads, but I've always loved this one for the C128 and I remembered it when I watched the VIC-20 commercial. Commodore really had some nerve back then! 
(This is a scan I found somewhere on the web, but I retouched and improved the quality a little bit when I included it in my blog post about the C128 a while ago)

Thursday, 9 July 2015

Introductions seem to be somewhat customary here, so I'll try to write mine...


Introductions seem to be somewhat customary here, so I'll try to write mine...

I found this community actually just today in another Commodore one I've been a passive member of for a long time, mainly because of time constraints and the somewhat lack of focus in the community itself. Looking through here I can see it's quite different and I like the approach of active conservation and preservation of all things Commodore unlike anywhere else. I'm not sure how much I can contribute, but I think I may have some links and ideas which have not yet been mentioned. I'm still looking through all the posts and links here, though!

I was born in the year of Star Wars and the PET, but I only got my first computer in early 1989. It was a C64-II (the actual one in the photo) and from this I learned all the computer basics, although before I had a couple of months fun with a loaned Kaypro II (the "portable" CP/M beast!). I stayed with the C64 only until November 1990, when I switched to the Amiga 2000 - and that was my main computer for about five years until a switch to the PC was inevitable. But I never sold my C64 or Amiga and in the mid-1990s and early 2000s I bought several more of them - currently I have my original C64-II, a "dark" breadbox C64, a "light" breadbox C64 and two C128D, one with the original plastic case and one with the metal case. Plus several 1541-II, one 1571 (not counting the two in the C128Ds) and one 1581. I only have one Amiga 2000, and this one unfortunately has a crashed harddrive and one broken floppy, but some great hardware additions like an A2386 bridge card and a 2MB RAM expansion, which were both quite expensive back in the day.

All of those still work except the Amiga harddrive, but fortunately I have backed all my old disks including the failed harddrive to the PC. I'm not sure how much of a taboo emulators are around here, but I love the fact that we can get all the old software and games running nowadays on all sorts of devices including tablets and even phones. Having both the collected C64 and Amiga treasures on the memory cards of my phone or tablet is still a mind-boggling concept to me. There are grown people around today who were born after Commodore went bankrupt in '94. I'm not sure if that makes me feel old or whatever, but I'm glad that I caught at least the end of the heyday of Commodore. I was never a big programmer or hardware modifier, but both the C64 and Amiga taught me a lot of stuff about computers that was very useful later in the age of the PC. 

But I never lost sight of the Commodore computers and a while ago in late 2013 and early 2014 I wrote a couple of articles about the C64 and C128 on my blog especially for the young folks in my photography circles on G+, who had hardly heard of those old machines, let alone floppy disks or tape drives! You can find those articles here: http://blog.bibra-online.de/category/commodore/ and maybe if you look through Google+ under the hashtags #commodore and #vintagecomputing - I never got around to write the Amiga posts, but maybe I'll finally do it this year.

Monday, 6 July 2015

Here's another story that exemplifies the same ideas we're trying to promote here with this Community.

Here's another story that exemplifies the same ideas we're trying to promote here with this Community.
http://3dprint.com/79111/maritime-user-consortium

The Real Vic-20 Prototype?

The Real Vic-20 Prototype?

Some interesting historical commentary on the Vic-20.

#Vic20   #Commodore  
http://armchairarcade.com/perspectives/2014/10/29/the-real-commodore-vic-20-prototype/

Another great resource - Check it out

Another great resource - Check it out

Anyone that's a member here should probably also follow mos6502 as it's not only very complementary to the goals of this Community, but an interesting resource in it's own right. Don't miss the website either, which is already in the main links post in the Resources section of this Community.
https://plus.google.com/108984290462000253857

Sunday, 5 July 2015

Another example of the kinds of projects this Community should be working on

Another example of the kinds of projects this Community should be working on

Originally shared by Christopher Gaul

The Amiga Reloaded Mainboard

Attention Amiga Fans

FTA:
Much like the C64 Reloaded, the Amiga Reloaded will be a new Amiga motherboard using original MOS/CSG chips. It does not directly compare to any existing Amiga mainboard, but if you want a comparison basis, then an A1200 is probably the closest match. However, there are differences that also make it very much "not A1200"....


http://wiki.icomp.de/wiki/Amiga_reloaded

Check out Commodore Is Awesome on Facebook or at their site http://commodore.ninja.

Check out Commodore Is Awesome on Facebook or at their site http://commodore.ninja. They seem to have a ton of links, games, chip tunes and games.

Saturday, 4 July 2015

This story is a good example of why I'm trying to use this community to move our hobby to a development model that...

This story is a good example of why I'm trying to use this community to move our hobby to a development model that can succeed in the modern world.
So many are stuck firmly in the past, unwilling to even consider new methods of doing things. We must let go and adapt or our hobby will die.

Originally shared by Christopher Gaul

The proven power of Open Source and Open Collaboration

A successful startup founder explains why Open Source and Open Collaboration are the recipe for success in today's economy.
http://www.itworld.com/article/2942612/open-source-tools/qanda-zipcar-founder-robin-chase-on-open-source-and-the-collaboration-economy.html

Friday, 3 July 2015

Thursday, 2 July 2015

I started with the c64 back in 1983. In 1988 I got me an Amiga 500.

I started with the c64 back in 1983. In 1988 I got me an Amiga 500.
In the same year I started a programming course. I noticed that everything was PC in the computer class. So I got myself an Amiga Sidecar and with help of some friends adapted it to the A500. Ugly looking but it worked. In 1990 I was forced to buy a PC. From that on I began to use the Commodores less and less. With the rise of the internet in the nineties I kept following the scene but not doing anything with the c64 or Amiga.
Last winter I started getting interested again in the c64 and Amiga. I started acquiring hardware and visiting commodore clubs in Holland and Belgium.
I visited the Amiga 30 years event in Amsterdam. That was a once in a lifetime chance to meet with creator's of the Commodore and Amiga computers.

I'm back ;-)

Wednesday, 1 July 2015

A page full of Commodore links.

A page full of Commodore links.
http://www.c64.cc/

Hi team

Hi team,
Like many others here, I got interested in computer science while programming BASIC and 6510 machine code on the Commodore 64. I still have this old friend, although I do most legacy programming on an emulator nowadays. For this purpose, I wrote a  MOS Technology 6510 cross-assembler. The assembler supports all "documented" and "undocumented" opcodes of the 65xx microprocessor family, as well as many useful directives and common output formats (C64S or T64, H6X, raw bytes, paper tape format). These formats can be directly executed on emulators, or uploaded to any 65xx based microcomputer, like the C64 or Micro-KIM.
Aart
http://www.aartbik.com/MISC/c64.html

Let me introduce myself aswell

Let me introduce myself aswell,

I am a commodore fan since my childhood, my first computer was a C64 at the age of 7 year olds and stuck with commodore till the end. my main area of expertise in the old C64 & Amiga day were coding/cracking

i actually still own:

1x C64c
1x Executive SX-64
2x C128
1x PLUS4
1x 1541
1x 1571
1x 1581
1x SD2IEC 
1x Turbo Chameleon 64
1x Datel Eprommer for C64
1x Amiga 1000 + 256K internal + 512K external expansion + 1 A1010 + 1081
1x Amiga 4000/030 + GVP Scsi II + Retina + 24MB Fast RAM
1x Amiga 1200 (Amiga technology) + ACA 1232 40Mhz + Indivision AGA Mk2 + Compact Flash IDE adapator & 4GB card as hard drive 

Several arm Linux dev boards, 3 FPGA boards and a good damn Gamer PC rig.

i'm well informed in the process of cartridge development for C64 having for instance programed, eprom burned and built a personal dos wedge cartridge for my own needs. i'm also the kind of creep coding with nothing else than a good old SMON when it come to the C64

Tuesday, 30 June 2015

http://csdb.dk/

http://csdb.dk/

CSDB (the Commodore 64 Scene Database, not to be confused with the Colorado School for the Deaf and Blind http://www.csdb.org/ ) is a place to download and browse demos, games, and other C64 related stuff. They also have a forum where members can discuss previously mentioned... stuff.

http://c64sets.com/boxed_sets.html

http://c64sets.com/boxed_sets.html

C64sets is a great place to go if you're in need of a manual scan, want to look at cool art, or stir up the nostalgia "warm fuzzies". 😁

Hi

Hi

Monday, 29 June 2015

Help this community grow

Help this community grow

First of all, thanks for joining this Community. I hope you'll find it useful and productive. 
Secondly, if this community is to succeed in it's goals it will require the participation of all those who join.
My first request to the members is to think about other people that would benefit from being here and who would be an asset to the community. Then go invite them to join. Not just people already here on Google Plus, but people from other corners of the Internet as well. From forums and blogs. Invite Commodore hackers that run Commodore hacking/engineering websites. Let's round up the whole gang.
My second request is to jump in and participate. Add resources, start a discussion, find some like minded people to work with on a project or document. Take advantage of Google Docs and post all shared project docs here. Schedule and start topical hangouts.

Sunday, 28 June 2015

The Commodore Community needs an Open Source future

The Commodore Community needs an Open Source future

This article does a good job of getting across the point I am trying to make. That point being that the Commodore Community, including commercial developers, can no longer afford to hoard information. We must collaboratively create operational models for all new hardware and share them freely and publicly so that anyone can use them. Those wishing to profit from this knowledge still can do so by actually making, selling, and supporting hardware based on those specifications.
We must move to a Linux like development model to survive. The hobby is just too niche to continue trying to compete by hoarding information.
There are already good examples of this happening to various degrees and I'm pleased with that. Now we just need to organize and work on these projects together.

For example. If all of the great minds in the Commodore hardware community were to get together and develop a fully open source design for a follow on to the Turbo Master and SuperCPU, we could easily come up with a very high quality, reasonably priced, basic specification for a Commodore 64/128 accelerator. By collaborating, we could also define standards for upgrades and expansion such that anyone could build compatible accelerators as well as expansions and upgrades for those accelerators. You could buy an accelerator from company A and an REU module from company B and an SD storage upgrade from company C.
http://www.linux.com/news/hardware/peripherals/792185-take-control-with-open-source-hardware

Majesta - FPGA accelerators for the Amiga

Majesta - FPGA accelerators for the Amiga

This project is exactly the kind of thing this community was created to promote.

Instead of emulating an entire Amiga in an FPGA, what about emulating a really fast 68k CPU on an FPGA and plugging it into the accelerator slot?
http://www.majsta.com/

The FPGA Arcade Replay

The FPGA Arcade Replay

This device is designed to provide a common, useful, platform for FPGA development so that a consistent hardware platform and I/O are available to developers. Originally targeted at Arcade/JAMMA hackers, it has evolved to included other retro hardware including the C=64 and Amiga.
It's worth watching. Just think, one day we might be able to satisfy all of our retro computing needs with one small box.
http://www.fpgaarcade.com/

Let me get this started by introducing my self

Let me get this started by introducing my self

I am an IT Consultant that enjoys all things technology related. Recently I have been getting back to my computing roots and exploring what the kids these days call "retro computing" though for me it's just personal history. ;')
The very first computer I owned myself was a Commodore Vic-20. My parents told me that I could not have any games for it and if I wanted to play them I would have to program them myself. I set out to do just that and in the process found out I was more interested in the programming and understanding the technology than the games. I've been a devout nerd ever since. 
I've gone through many computers in my day including, but not limited to:
- Commodore Vic-20
- Commodore 64
- Amiga 500 loaded with a Bodega Bay, CSA 030 board, SCSI, Retina BLT Z2, Ethernet, etc.
- A2000/030 HD
- A4000 040/HD
- A3000T/040 (my pride and joy. I spent years building the ultimate Amiga out of this beast. So much so that I'll have to devote an entire post to it some day)
- CDTV (OK, really the CDTV adapter for the A500)
- IBM RT 6150 RISC workstations
- Various ThinkPads
- Custom built PC's
- Various Mac's

After the Commodore and Amiga days, I moved through various PC's and Mac's. I've run OS/2 Warp, BSD, Windows, MacOS, and Linux.
Currently my primary personal system(s) are PC's running Linux (OpenSUSE mostly) and VirtualBox for Windows XP. Though my work laptop is setup to dual-boot Windows 7 Ultimate and OpenSUSE 13.1.

I've been tinkering with FS-UAE for a while to satisfy my Amiga needs and Vice for Commodore 8 bit use. However Dallas Moore's recent crowdfunding campaign to press new C=64c cases from original moulds has gotten me back into the hobby in a big way. While waiting for my cases to arrive I've been collecting hardware and software.
I now have three breadbins and one 64c waiting for cases. I've built my own modern C=64 Power Supply so I don't have to worry about the original Commodore killer brick destroying my hardware. I've also built an SD2IEC, some IEC cables and video/audio cables. I also have acquired four 1541's and one 1571 as well as ordered a 1541 Ultimate II. 
I plan to build one ultimate C=64 for personal use using one of the Dallas Moore cases. I am then probably going to build one to sell.

My Amiga collection will have to wait until maybe next year when we move somewhere with more space.

Back in the day I was active on BBS's and FIDO/Net and co-sysop'd several including Garfield's Place in Ontario, and The RISC BBS in Illinois.
I contributed to the Aminet Collection and had a few articles published on various topics including one on CPU efficiency. This was  during the days of the 68k vs. Intel 486/Pentium wars though it covered all of the popular architectures of the day like Sparc PowerPC, Dec Alpha, etc.

Now I'm hoping to help get this community going and moderate it until a self sustaining, collaborative community is established.

Commodore Homebrew Hardware and Links

Commodore Homebrew Hardware and Links
http://www.commodoredungeon.com/hardware.html

Wednesday, 24 June 2015

Contiki OS - main site

Contiki OS - main site
http://www.contiki-os.org/

THE FUTURE WAS 8BIT

THE FUTURE WAS 8BIT

Commodore projects and products.
http://www.thefuturewas8bit.com/

Great Commodore general interest site

Great Commodore general interest site

Don't miss the language translation option in the top right corner! ;')
http://commodore.hcc.nl/

Twelve Awesome Commodore 64 Hacks and Projects, and a Gallery of Classic C64 Game Discs

Twelve Awesome Commodore 64 Hacks and Projects, and a Gallery of Classic C64 Game Discs
http://www.mikesenese.com/DOIT/2011/03/twelve-awesome-commodore-64-hacks-and-projects-and-a-gallery-of-classic-c64-game-discs/

Obliterator918's Commodore 64 Project Haven

Obliterator918's Commodore 64 Project Haven
http://www.obliterator918.com/

Big Mech's Commodore 64 hacks and mods

Big Mech's Commodore 64 hacks and mods
http://www.bigmech.com/misc/hacksmods.html

The Secret Weapons of Commodore

The Secret Weapons of Commodore
http://www.floodgap.com/retrobits/ckb/secret/

Excellent article on the reverse engineering and ROM dumping of the MOS 6500/1

Excellent article on the reverse engineering and ROM dumping of the MOS 6500/1
http://e4aws.silverdr.com/hacks/6500_1/

Skoe's excellent paper on the Commodore 64 PLA chip

Skoe's excellent paper on the Commodore 64 PLA chip

http://skoe.de/docs/c64-dissected/pla/c64_pla_dissected_r1.1_a4ss.pdf
http://skoe.de/docs/c64-dissected/pla/c64_pla_dissected_r1.1_a4ss.pdf

Sunday, 21 June 2015

Resource Lists for Commodore 8bit and Amiga

Resource Lists for Commodore 8bit and Amiga
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This section is to share lists of outside Commodore 8bit resources.


General Interest Websites:
The 64 wiki
https://www.c64-wiki.com/index.php/C64

The Commodore Knowledge Base
http://www.floodgap.com/retrobits/ckb/

Project 64, the most comprehensive source for Commodore Computer manuals
http://project64.c64.org/index.htm

DLH's Commodore Archive - Huge collection of manuals, documents, and magazines.
http://www.bombjack.org/commodore/

Project 64 Reloaded
https://github.com/Project-64/reloaded

6502 org
http://www.6502.org/

http://ist.uwaterloo.ca/~schepers/personal.html
http://ist.uwaterloo.ca/~schepers/MJK/index.html

Bil Herd's Site
http://c128.com/

http://www.c64.com/

The Commodore 64 Preservation Project
http://c64preservation.com/

ShadowM's Commodore 64 Pages
http://www.lyonlabs.org/commodore/c64.html

Ilker's Commodore 64/128 Projects
http://cbm.ficicilar.name.tr/

Retro Computer Scene
http://www.cbm8bit.com/

C64 Boxed sets
http://c64sets.com/boxed_sets.html

Vic-20 Denial
http://www.sleepingelephant.com/denial/

Forums:
Lemon 64 - discussions of all things Commodore
http://www.lemon64.com/

Software:
The TOSEC collection at archive.org
From their description...
"There are an astounding 134,000+ disk, cassette and documentation items in this Commodore 64 collection, including games, demos, cracktros, and compilations."
https://archive.org/details/Commodore_C64_TOSEC_2012_04_23

Commodore Scene Database
http://csdb.dk/

Cool ROMs
http://coolrom.com/roms/c64/

The ULTIMATE C64 Tape Page
http://tapes.c64.no/

Gamebase64 Reorganizer
http://www.obliterator918.com/gamebase-64-reorganizer-sd/

Dot BASIC
http://dotbasic.cbm8bit.com/index.html

Hardware:

Ray Carlsen's page - Great resource
http://personalpages.tds.net/~rcarlsen/

Servicing the Commodore 1541 disk drive
http://home.comcast.net/~safeharborbay/tcr/cbm/1541.html

CBM8bit - Host your Commodore projects here
http://c8d.cbm8bit.com/

How to build a tiny C64 compatible computer in SMD
http://lc64.blogspot.de/

CS/A65 computer 
http://www.6502.org/users/andre/csa/index.html

FM Radio for the C=64
https://sites.google.com/site/dividedbit/home/c64-projects/fm-radio-for-c64

Programming:
Codebase 64
http://codebase64.org/doku.php

http://stackoverflow.com/questions/tagged/c64

H2Obsession's BASIC reference (check the whole site for some great general Commodore reference materials)
https://sites.google.com/site/h2obsession/CBM/basic/keywords

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This section is to share lists of Amiga outside resources.



General Interest

Amiga University
http://www.amigau.com/auhome.htm

Amiga Web Directory
http://www.cucug.org/amiga.html

Amiga History Guide
http://www.amigahistory.co.uk/

AmigaOS Documentation Wiki
http://wiki.amigaos.net/wiki/Main_Page

Amiga Future
http://www.amigafuture.de/

Browser based A500 Emulator
http://pnacl-amiga-emulator.appspot.com/

Forums

English Amiga Board
http://eab.abime.net/index.php

Amiga Org
http://www.amiga.org/

Lemon Amiga
http://www.lemonamiga.com/

Software

AmiNet
http://aminet.net/

Amiga Forever - Emulation bundle
http://www.amigaforever.com/

Hardware

Amiga Hardware Database
http://amiga.resource.cx/

Cortex Floppy Emulator
https://cortexamigafloppydrive.wordpress.com/

http://www.a-eon.com/

Programming

AmiDevCPP - Windows based Amiga IDE
http://amidevcpp.amiga-world.de/index.php?HR_LANG=english

The Guide to Amiga Compatible Programming
https://github.com/inrms/guidetoamigacompatibleprogramming
http://www.lemon64.com